Pro Evolution Soccer 2013 Multi6 CLONEDVD-NoGRP Year: 2012 | PC | Eng + Multi6 | Developer/Publisher: Konami Digital Entertainment Co., Ltd. | 5.93 GB Genre: Sports / Simulator
In Pro Evolution Soccer 2013, players are given greater freedom over ball control and the way players receive and trap the ball has been improved. Also in PES 2013, characters are more recognizable and the game is more balanced than ever before.
Pro Evolution Soccer 2013 (2012/MULTi2/Repack by Dumu4) ( Extabit - Rapidgator - Lumfile )
Pro Evolution Soccer 2013 (2012/MULTi2/Repack by Dumu4) Year: 2012 | PC | ENG RUS ARB TUR NL | Developer: Konami Computer Entertainment Tokyo | Publisher: Konami | 2.97 GB Genre: Football / Sport (Soccer) / 3D
Full control, free style, top quality! This new release of the popular football simulation is designed to meet the wishes and offers fans of the series. PES 2013 offers freedom in the choice of style of play, full control of the ball when striking on goal, meticulously recreates the individual stars of football - from the nuances of facial expressions to branded devices. Thus, the three main features of PES 2013 - it PES FullControl, Player ID and ProActive AI.
Pro Evolution Soccer 2013 Mega ArmPES 2013 Mod v1.0 ( Uploaded - Ryushare - Ul - Rapidgator )
Pro Evolution Soccer 2013 Mega ArmPES 2013 Mod v1.0 Download Filehost: Rapidgator.net, Ryushare.com, Ul.to, Uploaded.net Year: 2012 | PC | ENG RUS ARB TUR NL | Developer: Konami Computer Entertainment Tokyo | Publisher: Konami | 2.41 Gb Genre: Football / Sport (Soccer) / 3D
Mega Armpes 2013 - vseh.Dlya patch for all those who have not decided on what the patch to play your favorite football simulator namely PES 2013, we present another good patch from our Armenian partners.
CGCookie - Noob to Pro Shader writing for Unity 4 Intermediate ( Rapidgator - Uploaded )
Noob to Pro Shader writing for Unity 4 – Intermediate Download Filehost: Uploaded.net, Rapidgator.net English | Team: N/A | .MP4 | h264, yuv420p, 1280x720, 23.98 fps | aac, 48000 Hz, stereo | 352 MB Genre: eLearning
In the Intermediate section we will start off by adding transparency to our shaders before moving on to reflections and refractions, after that we will cover how to add anisotropic lighting to our shaders followed by creating depth fog and depth of field that will work in unity free, we also cover flat translucency, vertex animation and end with toon shading. This is a big series and I hope you are as excited as I am to get started.
Platform: Windows 8 x64 Compilation Date: 26.03.2013 Based on Edition: Pro Automated Installation : Yes Category : Operating System Activation Needed :No Kernel Type: Hybrid Installation Type: BIOS Digitally Signed for Security : Yes UEFI Support: Enabled CD-Key : N/A Size: 4.3 GB No of DVD``s: 1 (Normal DVD) Format: ISO Image File Installation Time : 25 - 30 Mins Author: Nishant (Reckons International Team)
Minimum System Requirements: 1 GB RAM (Recommended 2GB RAM) 20 GB of HDD space 128 MB of Graphics Memory (Capable to run Windows Aero) 17``inch Monitor (1024 x 768) DVD-ROM or DVD-RAM Pixel Shader 2.0 Dual Core Processors
Full details Windows 8 Underground Edition 2013 64-Bit Build 9200 and get links download please reading below.
Noob to Pro Shader writing for Unity 4: Beginner and Intermediate ( Uploaded - Extabit - Rapidgator )
Noob to Pro Shader writing for Unity 4: Beginner and Intermediate Download Filehost: Extabit.com, Uploaded.net, Rapidgator.net English | AVC1 1280x720 30 fps | AAC 192 Kbps 44.1 KHz | 911 MB Genre: eLearning | Level: Beginner to Intermediate
Noob to Pro Shader writing for Unity 4: Beginner and Intermediate ( Uploaded - Lumfile )
Noob to Pro Shader writing for Unity 4: Beginner and Intermediate Download Filehost: Lumfile.com, Uploaded.net English | AVC1 1280x720 30 fps | AAC 192 Kbps 44.1 KHz | 911 MB Genre: eLearning | Level: Beginner to Intermediate
In our -Introduction to KATANA- course we cover all the main areas of KATANA for both Look Development and Lighting. Using Arnold as our main renderer, we start the course with a good overview of KATANA before jumping into a mini project in week two. From there we systematically cover all the main areas of KATANA from asset management to shader building and assignment, lighting, rendering and everything in between.
Noob to Pro Shader writing for Unity 4: Beginner and Intermediate ( Ul - Shareflare )
Noob to Pro Shader writing for Unity 4: Beginner and Intermediate Download Filehost: Shareflare.net, Ul.to | 911 MB English | AVC1 1280x720 30 fps | AAC 192 Kbps 44.1 KHz | 911 MB Genre: eLearning | Level: Beginner to Intermediate
GPU Pro 4: Advanced Rendering Techniques ( Ul - Uploaded - Rapidgator )
Wolfgang Engel, "GPU Pro 4: Advanced Rendering Techniques Download Filehost: Uploaded.net, Rapidgator.net, Ul.to " Publisher: A K Peters/CRC Press | ISBN: 1466567430 | 2013 | PDF | 369 pages | 41.5 MB
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods producing real-time graphics.
Microsoft .NET Framework is a full cumulative update that contains many new features building incrementally upon .NET Framework 2.0, 3.0, 3.5, 4.0, 4.5 and includes cumulative servicing updates. Performance improvements to WPF (Windows Presentation Foundation), including a faster startup time and improved performance for Bitmap effects. Additional functionality for WPF includes better support for line of business applications, native splash screen support, DirectX pixel shader support, and the new WebBrowser control.
GPUShark is a GPU monitoring tool for GeForce and Radeon based graphics cards and allows to see all GPUs in a single window. In simplified mode (default), only the essential hardware information is displayed: graphics card name, temperatures (GPU, PCB) and clocks (GPU, memory and shader). When accessing the detailed mode, you will be able to view more information, including the GPU codename, driver and BIOS versions, or the device ID.
MSI Afterburner 3.0.0 Beta 12 ( Uploaded )
MSI Afterburner 3.0.0 Beta 12 Download Filehost: Uploaded.net Size : 14.71 Mb MSI Afterburner - A utility for overclocking graphics cards, works with all manufacturers. Allows you to easily change the frequencies of GPU / Shader / Memory, controlling the speed
GPU Pro: Advanced Rendering Techniques Download Filehost: Rapidgator.net, Uploaded.net By Wolfgang Engel 2010 | 711 Pages | ISBN: 1568814720 | PDF | 38 MB
This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.
GPU Computing Gems Jade Edition (Applications of GPU Computing Series) by Wen-mei W. Hwu Download Filehost: Uploaded.net, Rapidgator.net, Ryushare.com 2011 | ISBN: 0123859638 | English | 560 Pages | PDF | 14.85 MB
This is the second volume of Morgan Kaufmanns GPU Computing Gems, offering an all-new set of insights, ideas, and practical "hands-on" skills from researchers and developers worldwide. Each chapter gives you a window into the work being performed across a variety of application domains, and the opportunity to witness the impact of parallel GPU computing on the efficiency of scientific research.
GPU Computing Gems: Jade Edition showcases the latest research solutions with GPGPU and CUDA, including:
VALU, AVX and GPU Acceleration Techniques for Parallel FDTD Methods ( Rapidgator )
VALU, AVX and GPU Acceleration Techniques for Parallel FDTD Methods Download Filehost: Rapidgator.net (Aces Series on Computational Electromagnetics and Engineering(Ceme)) by Wenhua Yu, Xiaoling Yang and Wenxing Li English | 2013 | ISBN: 1613531745 | ISBN-13: 9781613531747 | 300 pages | PDF | 18 MB
This book introduces a general hardware acceleration technique that can significantly speed up finite difference time domain (FDTD) simulations and their applications to engineering problems without requiring any additional hardware devices.